Google is giving a free Chromebook Pixel :)

Google has announced at I/O, its annual developer conference held in California, that everyone attending the first keynote this morning will receive a free Chromebook Pixel.

Sundar Pichai, Google SVP of Chrome and Android, revealed the news on stage: “Our goal behind the Pixel was to literally to build the best laptop possible out there,” he said. “Do you have any idea why there’s one up on the screen and why I’m holding one in my hand?”

At this point, the crowd goes into overdrive; it’s fair to say they knew what was coming next.

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“We are going to give each and every one of you a brand new Pixel – I’ve been told to say that it’s not ready until 2pm so please do’t leave int he middle of the keynote! But we’re very excited,” Pichai added.

The Chromebook Pixel comes with a 12.85-inch high resolution IPS display (2560×1700), equal to 239 PPI, at a rather unorthodox 3:2 aspect ratio.

Under the hood is an Intel Core i5 Ivy Bridge processor with Panter Point PCH, along with 4GB of DDR3 RAM. There’s only 32GB of storage via an SSD, but that’s bolstered by 1TB of additional cloud storage through Google Drive.

IMG 0461 730x486 Google is giving a free Chromebook Pixel to all I/O attendees

Jealous yet? We are.

You can follow all our coverage from Google I/O here.

Google Play for Education Google Play for Education: Google goes after Apple’s K-12 stranglehold with cheap apps, tablets

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Today at its I/O event, Google announced Google Play for Education: A version of the Play store that is aimed and curated for young kids.

Applications that are in the Play for Education store are sorted by age and genre. So, users can find math-based applications that are appropriate for their kinder gartener, who wants to learn more math.

However, what is most interesting about Play for Education is the ability for administrators to send out applications to their entire tablet fleet. So, if a school wants to send an app to their 200 Nexus 7 devices, they can do so, by simply inputting the group’s name. The app will be pushed out by Google.

Screen Shot 2013 05 15 at 1.28.30 PM 730x380 Google Play for Education: Google goes after Apples K 12 stranglehold with cheap apps, tablets

Also, given that schools don’t operate through individuals credit cards, app purchases can be charged against an account that a school has on file. More than apps are supported, too: In the Play for Education store, books and video will also be supported.

IMG 0490 730x486 Google Play for Education: Google goes after Apples K 12 stranglehold with cheap apps, tablets

In explaining the push into education, Google stated that educators that it spoke wanted it to manage the app distribution and sorting. Play for Education answers those demands. It is a space where the company intends to invest, according to Google.

You can follow all our coverage from Google I/O here.

Google Streaming Music Subscription Service

Google flaunted a new subscription music service, Google Play Music All Access, at Google I/O. The service, which Google says “blends your music collection with ours” across multiple devices, will launch Wednesday in the United States for $9.99 per month. People who subscribe by June 30 will pay only $7.99. It comes with a 30-day free trial and will eventually roll out to more countries.

Google Play Music All Access will join the fray of existing music services and battle to have the most songs to stream and most users. Spotify, which boasts 24 million monthly active users and 6 million paying subscribers in 28 countries, has the largest music library with 20 million licensed songs when compared to Pandora, Slacker and iHeartRadio. Pandora still has the most users with roughly 70 million monthly active users and 200 million registered.

Google engineering director Chris Yerga hopped on stage at the developer conference to announce Google Play Music All Access, which he described as “a music service that’s about music” and not the technology behind it.

The Explore tab is a guided way to browse millions of tracks in a personalized manner, by the service’s recommendations, by genre or by curated playlists from experts. Users also can turn any song into a radio station of related songs, tap on the that radio playlist icon and then view the upcoming songs (and delete unwanted tracks). The Listen Now tab melds purchased music with the radio feed and recommendations.

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Google didn’t announce which record labels it had on board. It had been heavily rumored this week that Google inked licensing deals with Universal Music Group and Sony Music Entertainment.

Google’s music announcement was part Yerga’s segment detailing improvements to Google Play, which is Google’s entertainment hub and store for music, movies, books, magazines and app. The improvements included a new design and app filter designed for tablets.

Google already has Google Music, a cloud music service, that lets users upload as much as 20,000 purchased songs (for example, their iTunes purchases) in the cloud and listen to them across their Android devices or on the web.

More details to come …

Google Cloud Messaging, here Comes Google Cloud Services !@@!

At Google I/O 2013 on Wednesday, Google announced its Cloud Messaging (GCM) service is now part of Google Play Services, and has gained three new features as part of a major upgrade: persistent connections, upstream messaging, and notification synchronization. The new GCM features will be rolling out progressively; developers can sign up today and also attend an I/O session specifically for the new features.
cloud-messaging-diagram-02Persistent connections means developers can serve a large number of messages to many devices very quickly. Upstream messaging means developers can now send data in the other direction: from their apps to their servers. Last but not least, Google has launched a new GCM API synchronizes notifications for developers.

Google also revealed it is now delivering 200,000 GCM push messages every second, or 17 billion messages per day. Furthermore, the average latency is now 60ms, which is about 30 percent faster than when it launched a year ago.

For those who don’t know, GCM first arrived for Android last year at Google I/O. The service lets developers send data from their server to their users’ Android-powered device:

The GCM service handles all aspects of queuing of messages and delivery to the target Android application running on the
target device. GCM is completely free no matter how big your messaging needs are, and there are no quotas.

gcm-collapsible1Last week, Google decided to bring GCM to Chrome. The company didn’t mention this today, at least not yet.

Moving forward, it appears GCM will be pushed for both Android and Chrome. These new features announced today will presumably be available for both platforms – if not today, sometime in the near future. We’ll keep you posted as we learn more.

 

Google I/O Keynote Reveals Google’s Master Plan

I’m still digesting Google’s 3.5 hour Google I/O 2013 keynote, but I can’t shake the notion that Google is now the world’s most powerful and important company.

I’m not saying that it has the world-beating products in every category. No, it’s more about the vast number of technologies and, mostly, data Google has at its fingertips and how, perhaps for the first time ever, it’s leveraging it all for an increasingly unified set of products and services.

There was no sky-diving moment, but I contend the 180-minute-plus presentation was no less momentous. Each time Google showed us a new product or service, it was leveraging all Google already knows about us and our world.

Google+ Really Is Google 2.0

Take, for instance, Google+. The redesigned social platform looks a lot like Pinterest (and maybe a little like Facebook). A three column look gets a lot more information in front of users, but it’s what’s behind that information that interests me.

Google demonstrated how Google+ can show you more about whatever is on your Google+ page, even if there is no description. So behind a photo of the Eiffel Tower (literally behind it, because these new cards flip over), is more relevant, Knowledge Graph-guided information about the landmark.

Google’s “Related Hashtags” in Google+ analyze the contents of any post and add the hash ags it thinks you need (yes, I said “thinks”).

Since Google knows this could freak some people out, it’s included the ability to opt out for one post or all of them. I’m not a nervous nelly about privacy, so I’d likely leave it on, preferring to get more information as opposed to less.

This hyper intelligence is also in evidence in Google’s new, powerful photo tools — also in residence in Google+.

Autoenhance is, by no means, a new concept. I’ve been using similar tools since the first day I loaded Photoshop on a PC. The ability to smartly reduce noise and even tell the difference between skin and, say, hair or jewelry is appreciated, but not game changing.

It’s the oddly named “Auto Awesome” that may raise a few eyebrows. Google SVP and Google+ lead Vic Gundotra described it as having the ability to create new images from one that did not even exist. If you upload 100 images of a recent vacation, Google’s new algorithms probably pay more attention to all of them than some of your closest friends.

It sees (yes, I said “sees”) things like similar photos shot in a burst to find all the smiling faces so it can create one composite where everyone is smiling. The same technology is capable of making collages, animations and panoramas. At one point during the keynote, Gundotra said the technology had spent the past two weeks “gifting” Google+ members with auto-generated animations (essentially Google’s own form of GIFs). I imagine not everyone was thrilled with this bit of news: “Oh look, Marge, Google went through all our photos and made us some movin’ pictures!” “They did what?!”

Because Google and Google+ know so much about you, it can look at that same monster collection of photos and boil it down to just the best or “Highlights.” You really don’t have to do a thing. The technology will identify family members and make sure they’re part of the reel. If people are happy in the pic, they’ll probably make the collection, too.

How Smart Is Too Smart?

And it’s like this with everything Google is doing these days; using what it knows about the world, you and content to make something new, whether it’s a better photo collection, a smoother search experience or a music selection that you want to hear.

Yes, as everyone anticipated, Google’s new $9.99 per month streaming music service All Access was among the myriad announcements. Again, what interested me most was not the fact that Google made the streaming deals with major music labels or that you can now access millions of songs from your phone, tablet and PC, but that Google instantly delivered custom “radio stations” based on your interests.

It’s what Google can do: For whatever service it wants to launch, it can leverage a Pacific Ocean-sized well of highly organized data and bundle up something useful (or creepy, depending on your perspective).

Obviously, this is not just about data, because mountains of data are meaningless if you can’t drill deep into it and see very single critical relationship on the fly. Google’s groundbreaking work in building out its Knowledge Graph is clearly at play in almost everything Google is doing here today.

Smart Talk

Voice search, which already exists on Android phones is making the leap to the desktop (via Google Chrome). Its ability to understand natural language questions is, from where I sit, more impressive than Apple’s Siri.

The Google I/O demonstration was flawless, but the real power is, once again, Google’s data backend and what it knows about you. In one search example, the demonstrator asked Voice Search a question that only identified location with “here” (as in “near here”). She also identified one of the search components with “it.” Google Voice search instantly brought up the perfect answer.

Apple can certainly do all these things with Siri, but not necessarily to the same depth as Google. Google simply knows more about you, and if you’ve signed in to Google and Google+, multiply that knowledge by a factor of 10.

In the next iteration of Google Maps on the desktop, Google cast aside much of the interface to overlay all the key information on the map. A lot of it comes from people you know, where you’re near, and search preferences. Plus, Google is using all of our information to make its own services much, much richer. So when Google Maps takes you inside St. Peter’s Basilica, the beautiful 3D images that comprise the room view are from Google users (who uploaded the photos to Google’s service).

The Vast Web

I used to think that Google was going in a dozen different directions at once, with no unifying strategy or destination. Even Google’s own recognize that a method was not always clear in the madness. “Frankly, even Google’s own services have been fragmented and confused at times,” said Google Android Lead Sundar Pichai during the keynote.

Now, however, Google’s worldview is finally coming into focus. The tenuous threads that connect these dozens of different applications and services are strengthening and gradually being pulled closer together. Underneath it all is Google’s vast web of information and smarts, which is all about us.

What Google is about to do with all of it is either a thrilling or very scary prospect.

What did you think of the keynote? Do you finally understand Google’s grand plan? Let me know in the comments.

Cross-platform Google Play games services

Google has unveiled Google Play games services today, a new family of APIs built specifically for game developers. The platform will support cloud saves, thereby allowing users to save their progress or game state and pick it up on a separate device, as well as achievements and leaderboards using Google+.

The announcement, made at Google’s I/O annual developer conference in California, confirms multiple rumors of a dedicated platform aimed at both casual and ‘hardcore’ gamers, similar to Game Center on iOS.

Leaderboards will use the player’s Google+ account to connect friends added to a specific circles. One example was World of Goo, which allowed the player to see where they ranked not just in a public leaderboard, but a private one containing only his friends. The idea is that the integration will stimulate player engagement not only with mobile games, but the Google+ social network too.

IMG 0184 730x486 Cross platform Google Play games services unveiled with cloud saving, achievements and multiplayer

Interestingly, Google Play game services will be supported for titles on Android, iOS and the Web – making this a truly cross-platform affair.

The fourth Google Play games services API will enable both turn-based and real-time multiplayer. Google says it will deal with the entire match-making process and device peer-to-peer connections for developers, as well as give players the opportunity to invite one another to a match using their Google+ account.

Riptide 2 was shown using the new multiplayer service, featuring three new options; quick match, invite friends and invitations. Google says “many games” will be launching today with the new Google Play games services API, and added that the new APIs would be available to all Android handsets running version 2.2 (Froyo) and higher from Google Play services.

IMG 01892 730x486 Cross platform Google Play games services unveiled with cloud saving, achievements and multiplayer

Android Police stumbled on the new feature during an investigation last month into the APK file for MyGlass, a companion app for its upcoming Google Glass hardware.

The code spotted by reporters mentioned support for both passive, turn-based multiplayer and real-time, co-operative and competitive play. The platform was also rumored to support notifications, particularly during turn-based play when there’s a long period of time between moves.

Previous reports suggested the platform would be called Google Play Games – something that was corroborated today by the notes included in an app update for video game Eufloria HD.

Video games have become a huge part of the iOS platform; a movement that has been helped in some small way by Apple’s Game Center app. Android has the potential to enjoy this same success, but Google has struggled to build a significant catalog with the same level of quality across its titles.

Providing an umbrella platform for its mobile operating system is a sensible move if Google is to create the same sort of structure and reputation enjoyed by Apple.

You can follow all our coverage from Google I/O here.

Android Studio: An IDE built for Android

Android Studio: An IDE built for Android

Today at Google I/O we announced a new IDE that’s built with the needs of Android developers in mind. It’s called Android Studio, it’s free, and it’s available now for you to try as an early access preview.

To develop Android Studio, we cooperated with JetBrains, creators of one of the most advanced Java IDEs available today. Based on the powerful, extensible IntelliJ IDEA Community Edition, we’ve added features that are designed specifically for Android development, that simplify and optimize your daily workflow.

Extensible build tools

We know you need a build system that adapts to your project requirements but extends further to your larger development environment. Android Studio uses a new build system based on Gradle that provides flexibility, customized build flavors, dependency resolution and much more.

This new build system allows you to build your projects in the IDE as well as on your continuous integrations servers. The combination lets you easily manage complex build configurations natively, throughout your workflow, across all of your tools. Check out the preview documentation to get a better idea of what the new build can do.

Powerful code editing

Android Studio includes a powerful code editor. It is based on the IntelliJ IDEA, which supports features such as smart editing, advanced code refactoring, and deep static code analysis.

Smart editing features such as inline resource lookups make it easier to read your code, while giving you instant access to edit code the backing resources. Advanced code refactoring gives you the power to transform your code across the scope of the entire project, quickly and safely.

We added static code analysis for Android development, helping you identify bugs more quickly. On top of the hundreds of code inspections that IntelliJ IDEA provides, we’ve added custom inspections. For example, we’ve added metadata to the Android APIs, that flag which methods can return null and which can’t, which constants are allowed for which methods, and so on. Android Studio uses that data to analyze your code and find potential errors.

Smoother and richer GUI

Over the past year we’ve added some great drag-and-drop UI features to ADT and we’re in the process of adding them all into Android Studio. This release of Android Studio lets you preview your layouts on different device form factors, locales, and platform versions. Below you can see a multi-configuration preview side by side XML editing.

Easy access to Google services
within Android Tools

We wanted to make it easy for you to harness the power Google services right from your IDE. To start, we’ve made it trivial to add services such a cloud-based backend with integrated Google Cloud Messaging (GCM) to your app, directly from the IDE.

We’ve also added a new plugin called ADT Translation Manager Plugin to assist with localizing your apps. You can use the plugin to export your strings to the Google Play Developer Console for translation, then download and import your translations back into your project.

Open source development

Starting next week we’ll be doing all of our development in the open, so you can follow along or make your own contributions. You can find the Android Studio project in AOSP at https://android.googlesource.com/platform/tools/adt/idea/

Try Android Studio and give us feedback

Give Android Studio a try and send us your feedback! It’s free, and the download bundle includes includes everything you need, including the IDE, the latest SDK tools, the latest Android platform, and more. .

Note: This is an early access preview intended for early adopters and testers who want to influence the direction of the Android tools. If you have a production app with a large installed base, there’s no need to migrate your development to the new tools at this time. We will continue to support Eclipse as a primary platform for development.

If you have feedback on the tools, you can send it to us using the Android Studio issue tracker.

Download New IDE Android Studio from Here.

Google announces 3 new APIs that help developers track location with under 1% of battery use

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Today at its I/O event, Google announced three new Android APIs as part of its set of developer tools for mobile developers. Combined, these APIs will help applications track user location without heavy battery use, will enable the use of virtual fences, and will track user physical activity with new accelerometer tools.

The Fused Location Provider rewrites the algorithm by which sensors take in data, which will help mobile devices more quickly find the location of users. Also, a new low-power “finding solution” will apparently draw less than 1% of battery life per hour, while in use. As you may know, location services are notorious for cutting battery life significantly.

On to the new Geofencing API, Google claims it will allow developers to set up virtual fences around geographical areas, triggering when users leave set locations. Developers can use more than 100 per application. According to Google, this has been a “big ask” among its developer community.

IMG 0127 730x486 Google announces 3 new APIs that help developers track location with under 1% of battery use

 

Finally, the Activity Recognition API will help users track their physical activity. The new API uses the accelerometer and machine learning to discern if a user is cycling, walking, or driving.

IMG 0130 730x486 Google announces 3 new APIs that help developers track location with under 1% of battery use

 

According to Google, these new APIs will allow for a “whole new category of awesome apps.”

For more new from Google I/O, you can head here.